Student Authors
Kendall J. Burdick; Christine J. CallahanUMass Chan Affiliations
School of MedicineDocument Type
Journal ArticlePublication Date
2020-03-01Keywords
post-intensive care syndromepost-traumatic stress disorder
multisensory alarm
multimodal design
proactive care
intensive care unit
Critical Care
Medical Education
Quality Improvement
Metadata
Show full item recordAbstract
An estimated 70% of patients who have been in the Intensive Care Unit (ICU) experience some form of Post-Intensive Care Syndrome (PICS). As a stressful environment, the ICU can be traumatic for any patient; however, the disruption of sleep experienced by patients in ICU negatively impacts their mental status and recovery. One of the most significant contributors to sleep disruption is the constant blare of monitor alarms, many of which are false or redundant. Through multisensory approaches and procedural redesign, the hostile acoustic environment of the ICU that causes so many to suffer from PICS may be alleviated. In this paper, we present suggestions for improving the ICU acoustic environment to possibly reduce the incidence of post-ICU complications such as PICS.Source
Burdick KJ, Callahan CJ. Sleeping Soundlessly in the Intensive Care Unit. Multimodal Technologies and Interaction. 2020; 4(1):6. https://doi.org/10.3390/mti4010006
DOI
10.3390/mti4010006Permanent Link to this Item
http://hdl.handle.net/20.500.14038/49095Rights
© 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).Distribution License
http://creativecommons.org/licenses/by/4.0/ae974a485f413a2113503eed53cd6c53
10.3390/mti4010006
Scopus Count
Except where otherwise noted, this item's license is described as © 2020 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/).